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Scrum SAFe-SASM Exam Sample Questions


Question # 1

What is one problem with phase-gate Milestones?
A. They assume a point Solution exists and can be built right the first time
B. They force design decisions too late in the process
C. They account for variability inherent in the process
D. They require the Product Owner to act as gatekeeper or guardian of the process


A. They assume a point Solution exists and can be built right the first time
Explanation:

Phase-gate milestones are traditional project management mechanisms that mark the end of one phase and the beginning of another. One major problem with phase-gate milestones is that they assume a point solution exists and can be built correctly the first time. This assumption does not account for the iterative nature of Agile methodologies, where solutions are developed incrementally and iteratively, with feedback loops and continuous improvement. Assuming a point solution can be finalized early often leads to rigidity, lack of adaptability, and higher risks of delivering a product that does not meet the actual needs or expectations.




Question # 2

Which statement is true about large Stories?
A. They make it difficult to apply iterative development
B. They require additional refinement sessions to fully understand the scope
C. They fit into one Iteration
D. They should be split into multiple tasks


A. They make it difficult to apply iterative development
Explanation:

Large stories, often referred to as "epics," pose a challenge to iterative development because they encompass too much work to be completed within a single iteration. This contradicts the principles of Agile, which emphasize small, incremental deliveries to ensure continuous progress and feedback. By breaking down large stories into smaller, more manageable pieces, teams can better align with iterative development practices, allowing for more frequent delivery of value, better risk management, and easier progress tracking.




Question # 3

If a team insists that big Stories cannot be split into smaller ones, how would the Scrum Master coach them to do otherwise?
A. Emphasize the SAFe principles to highlight the importance of flow
B. Suggest a story-splittingbootcamp in the next IP iteration
C. Demonstrate Story-splitting techniques using a specific example
D. Invite a development manager to emphasize the importance of splitting Stories


C. Demonstrate Story-splitting techniques using a specific example
Explanation:

When a team struggles with breaking down large stories into smaller ones, the Scrum Master can coach them by demonstrating specific story-splitting techniques. This hands-on approach provides practical examples of how large stories can be decomposed into smaller, more manageable tasks. Techniques might include splitting by workflow steps, by business rules, by user roles, or by data boundaries. By using a specific example, the Scrum Master can illustrate the process and benefits, helping the team develop this essential skill.

SAFe Scrum Master References

SAFe Agile Principles: continuous delivery of value

SAFe 5.0 framework: techniques for effective story splitting





Question # 4

A Scrum Master is frustrated that her team finds no value during Iteration retrospectives, and the team has asked that she cancel all future ones. Which two specific anti-patterns are most likely present within the team's retrospectives? (Choose two.)
A. The team does not feel valued by the Enterprise
B. The team identifies improvements but is not allowed to address them
C. The team does not identify and commit to improvement items for how they do their work
D. The team does not inspect the Program Increment and revise the product backlog


B. The team identifies improvements but is not allowed to address them
C. The team does not identify and commit to improvement items for how they do their work
Explanation:

Two specific anti-patterns likely present within the team's retrospectives are:

The team identifies improvements but is not allowed to address them (B): This anti-pattern occurs when the team discusses potential improvements but lacks the authority or support to implement them. This leads to frustration and a sense of futility, as the team feels their efforts in retrospectives do not result in meaningful change.

The team does not identify and commit to improvement items for how they do their work (C): Effective retrospectives should result in actionable items that the team commits to addressing in the next iteration. If the team fails to identify and commit to these improvements, the retrospective becomes an empty ritual without real impact on the team's performance or processes.

SAFe Scrum Master References

SAFe Principles: continuous improvement and the importance of retrospectives

SAFe 5.0 framework: best practices for effective retrospectives





Question # 5

What are two timestamps required to measure lead time when using a Team Kanban board? (Choose two.)
A. When the Story is released to users and validated
B. When the Story is deployed
C. When the Agile Team pulls a Story onto the board
D. When the Story is accepted by the Product Owner
E. When the team completes validation of the Story


C. When the Agile Team pulls a Story onto the board
D. When the Story is accepted by the Product Owner
Explanation:

In SAFe (Scaled Agile Framework), lead time is an essential metric used to measure the efficiency and effectiveness of a process. Lead time is defined as the total time it takes for a work item to move through the entire process from the moment it is initiated until it is completed. To measure lead time accurately using a Team Kanban board, two specific timestamps are crucial:

When the Agile Team pulls a Story onto the board (Timestamp C):

This is the starting point of the lead time. It marks the moment when the team commits to working on a particular story by pulling it into the workflow. This action indicates that the story is now in progress and the clock starts ticking from this point.

When the Story is accepted by the Product Owner (Timestamp D):

This is the endpoint of the lead time. It signifies that the story has been completed to the satisfaction of the team and has met the acceptance criteria defined by the Product Owner. When the Product Owner accepts the story, it indicates that the work is done and the lead time measurement stops.

These two timestamps effectively capture the duration a story takes to go through the development process, providing valuable insights into process efficiency and identifying areas for improvement.

SAFe Scrum Master References

SAFe Advanced Scrum Master learning materials

SAFe 5.0 Scrum Master Certification resources

The 2020 Scrum Guide:Scrum Guide 2020

This information aligns with the principles and practices outlined in the SAFe framework and the Scrum Guide, ensuring a comprehensive understanding of lead time measurement within a Team Kanban board context.




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